Video Game Cyberpunk 2077 Will Probably Come to PS5 and Scarlett, But Not at Launch

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Cyberpunk is a game under development with CD Projekt. It is a role-playing video game and is set to be released in April 2020. Cyberpunk 2077 comes out on Google Stadia, Microsoft Windows, PlayStation 4 and Xbox One.

Cyberpunk 2077 is an adaptation of the Cyberpunk franchise. The game takes place in Night City, which is an open world with six different regions.

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The game gives a first-person perspective and players play as the character V who is a merchant. He has skills in hacking and machinery, options for melee combat and arsenal of ranged weapons.

REDengine 4 game engine is used to develop the game. Almost 500 employees are involved in the development of the game. The last time CD Projekt had such a huge staff was for the development of The Witcher 3: Wild Hunt.

Keanu Reeves will be starring in the game; this news was given by Mike Pondsmith, creator of Cyberpunk 2077.

Players can customize the look of V. His clothing change according to the characters he interacts with. Night City, where the game is based, is an American city in California. The city witnesses violent gang fights and entities are fighting for dominance.

For everyday aspects like a collection of waste, maintenance, and transportation, the city depends on robots. The city is under the control of corporations and unassailable by the law control the city.

Michal answered a few questions about the game at CD Projekt Red’s earnings conference. From what he answered it could be assumed that they are nowhere to release Cyberpunk 2077 to PlayStation 5 and Xbox Scarlett.

He further said that the team entirely focused on the development of the game and it is going well.

The audience asked if there will be a multiplayer option in the game to which he replied that they might add the feature after the release of the game.

Michal did not add anything. Further, he said that the game is still at an early stage. He said that they would follow their general policy for monetization.